Glen “Radix” Forrester and I are one of the few still-standing veterans of the Klik ‘n Play community, so it only made sense that we’d eventually get together and create something beautiful. The end result is Enough Plumbers, a browser based puzzle platformer game which has the player controlling a gang of Super Marios Plumbers… all at the same time.
In an unusual and confusing turn of events, I ended up primarily playing the role of the musician for this project, pumping around three tracks in just a few days. Of course my expertise in the art of ripping-things-off came in handy when it came time to write the level select music.
Besides the music, I also did the programming for the platforming engine, and the pipes that appear later in the game (and play a vital role in the final boss). I also helped come up with some of the game elements, such as the powerups (notably the Mario World-esque floater powerup, and the fireflower powerup).
Anyways, it was a fun little project to work on, and it feels nice to get paid! Glen and I are already in the process of designing our next Flash game — one in which I’ll be playing more prominent a role in its development. Without giving too much away, I’ll say it’s got something to do with a tank.
July 5th, 2010 at 10:56 pm
I have programmed in flash and game maker before, I found game maker to be a lot better for actually making games, but flash can actually produce nice non-laggy results if you’re careful not to lag shit up. Most of what lags up flash is rendering stuff, especially gradients and filters.
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